(1.) Set & revert tools along with (2.) Workplane Tools, (3.) the Stretch tool, and the Cutplanes tool carry over to the Meshes menu from the Symbols menu.
The (4.) Mesh dialog provides you with a list of all the meshes that a component is made up of. By having this window open parallel to the program, you can easily find the mesh that you are looking for.
The modifications that you make in the Mesh dialog will overwrite other settings made in the Edit Graphics Extension.
Listing all meshes
The Mesh dialog lists all meshes. There are three ways of organizing the list: Plain, Tree or Tags. Below is an example of the tree view. When selecting a mesh in the drawing area, it is automatically highlighted in the mesh dialog and vice versa.
Rename
The renaming tool is equivalent to the Rename mesh tool on the Edit Graphics (Meshes) tab. Regardless of which tool you use, the name that you picked is saved for a particular mesh. By using both fields when naming a mesh, you can label the mesh on two levels and thus create your own grouping within the Edit Graphics Extension.
To rename a mesh, follow these steps:
- In the list or in the drawing area, select the mesh that you want to rename. You can select multiple meshes by pressing the Ctrl key and clicking the meshes that you want to rename.
- Click the Rename tool button in the Extension tab menu or Rename in the Mesh Dialog. The Rename selected mesh dialog box opens.
- Type in the name(s) and click the Ok button.
- The selected mesh in the list has been renamed.
Hide
You can control the mesh visibility by hiding meshes with the Hide tool. Hidden meshes are indicated with the letter 'H' in the list, and you will notice that they are not visible in the drawing area any longer.
To hide a mesh, follow these steps:
- In the list or in the drawing area, select the mesh that you want to hide. You can select multiple meshes by pressing the Ctrl key and clicking the meshes that you want to hide in the Mesh dialog.
- Click the Hide tool. The letter 'H' appears to the right of each selected mesh, indicating that it is hidden.
- To make a mesh visible again, select the hidden mesh and click the Hide tool. The mesh is now visible again.
Flip
Clicking Flip in the Mesh dialog will change the side of the mesh you can see - Flip is similar to turning the mesh inside-out and viewing it through the inside but not the outside.
To Filp the mesh, follow these steps:
- In the list or drawing area, select the mesh you would like to Flip. You can select multiple meshes by pressing the Ctrl key and clicking the meshes in the Mesh dialog.
- Click the Flip button in the Mesh dialog. The change may be subtle.
Auto UV
The Auto UV button in the Mesh dialog will flatten the geometry of the mesh, giving it a smoother texture. This is optimal to use on furniture that has more rounded geometry or finishes that are not a single color.
To use the Auto UV on a mesh, follow these steps:
- If the finish is known, apply the finish to the object using either a scheme or materials from the Material portal or Material explorer before making the object editable. If the finish is unknown prior to editing, materials must be applied using Material explorer.
- Make the object editable by selecting the Make editable button and clicking the tool on the object in either the 2D or 3D drawing view.
- Select the mesh(es) that require(s) a smoother texture either directly on the symbol in the drawing view or from the Mesh dialog. You can select multiple meshes by holding Ctrl and selecting the meshes from the Mesh dialog.
- Click the Auto UV button in the Mesh dialog.
- Click in the white space to deselect the object and view the new texture on the mesh.
Group / Ungroup
If you want to group several meshes within one component, you need to use the Group tool to create a unit. When you want to separate the meshes again, use the Ungroup tool.
To group meshes, follow these steps:
- In the list or in the drawing area, select the meshes that you want to group. You can select multiple meshes by pressing the Ctrl key and clicking the meshes that you want to group in the Mesh dialog.
- Click the Group tool. A new item, Node (grouped) appears in the list in the Mesh dialog. When you click this node, the grouped meshes are highlighted in the drawing area.
- To ungroup meshes, select the Node (grouped) item from the list and click Ungroup. The meshes are now separate again.
- If the material applies to all meshes in the node - check the Group material checkbox.
To group or ungroup meshes from different components, use the Unite and Detach tools instead.
Split / Fuse
There may be situations where meshes are grouped by default but you would need them to be separated or the other way around. You can then use the Split mesh and Fuse mesh tools.
To split and fuse meshes, follow these steps:
- In the list or in the drawing area, select the mesh that you want to split. You can select multiple meshes by pressing the Ctrl key and clicking the meshes that you want to split.
- Click the Split mesh tool. Each separate mesh is listed for the node that was split:
- To fuse meshes into one, select the meshes that you want to fuse in the list or in the drawing area and click Fuse mesh. The meshes are fused into one unit.
Mirror
The Mirror button will allow you to mirror the selected Mesh across the X, Y, or Z axis. To select the axis on which to mirror:
- Click and hold the left mouse button on the Mirror button in the dialog window.
- Drag the mouse to the correct axis (X, Y, or Z), release mouse button - the mesh will mirror upon release of the mouse button
- Verify the axis on the button - the button will read 'Mirror "axis letter (x, y, z)"'.
Clear
The Clear button clears selected meshes of all properties such as tags, cut planes and layers.
Editing Part Number information
Once the symbol has been modified you may need to add the special ordering information.
- Right-click on the symbol and select Query.
- Select the part number of the special and select Make Special.
- The specific Special dialog for your manufacturer will open (the image reflects an example from the FIKA extension).
- You may also want to change the Individual Tag information in the Calculation view.
- If you are editing the graphics of a symbol that does not have product information and you need to add information to show in Calculations, you can integrate catalog information with the edited graphic.
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