RevLink | IFC | |
When to use? | For Revit users:
|
For Revit users:
|
File Import Time (10k symbols) |
Slow ~5 min |
Fast ~1 min |
File Export Time (10k symbols) |
Fast ~5 sec |
Slow ~11 sec |
Compatible Without Additional Plugin | ✖ The RevLink Add-In is required to view the exported file |
✔ Any software that supports the open IFC format will be able to view the file |
File Size | Medium - Large depending on the size of textures & object repetition |
Medium - Large slightly smaller than files exported using RevLink |
Level-of-Detail Control | ✔ | ✔ |
Intelligence Retention | ✖ All exported objects lose CET Intelligence and behavior. |
|
Graphics Type | Meshes | Meshes Can be customized to use extrusions |
Material Retention (Importing to CET) |
Only colors | Only colors |
Material Retention (Exporting from CET) |
Both textures and colors | Only colors |
Customizable Metadata | Customizable by Users Part list, Manufacturer info, Prices, Custom fields |
Customizable by Developers Some part data and manufacturer info are exported by default |
Visibility Control | Minimal
|
Excellent
|
Smoother 2D Graphics Toggle | ✖ | ✔ |
Create Families | ✔ | ✖ |
Selection of Individual Components in Revit | ✔ | ✔ |
Move Objects | ✔ | ✖ |
Native Object/Texture Replacement |
✔ For this to work, manufacturers must provide their development team with native Revit objects. Developers are then expected to map these native Revit objects to equivalent CET symbols. For more information, refer to this article. |
✖ However, it is possible for developers to specify the IFC classification and shape representation their objects are exported as. For example, a wall manufacturer can ensure their partitions are exported as IFCCurtainWall or as an extrusion. |
Comments
2 comments
Is there a Video Tutorial on how to import .IFC to Revit? This would be extremely beneficial to share with A&D Community.
Hi Michelle,
I found a YouTube video regarding this:
How to load IFC into to Revit - YouTube
Do try watching it to see if it's what you want 👍
Please sign in to leave a comment.