It is possible to see all the available levels of detail (LOD) for an object.
This works only in developMode.
For All Objects in a Drawing:
Switch between normal realtime and this debug mode by CTRL-ArrowUp. (click in the 3D view first)
For a Single Object:
Use the Graphics Debug Dialog available in CET Monitor debug tools. ( Enable Show models )
This debug mode shows you the different LOD's behind the realtime object in this order:
- super (if available)
- high (if available)
- medium (if available)
- low (if available)
You might want to change the Y-offset for placing the next detail level. It can be found in the dbg_makeAllLODs
method in cm\core\red3D\redShapeEnv3D.cm
double yOffset = max(b.w, b.d, b.h)*1.5;
perhaps you want
double yOffset = b.d*2;
or something else.
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